The Atmospheric Monocular Depth Cue is illustrated above by the rusty chandeliers in this environment. The chandelier in the foreground is highly detailed, allowing a user to determine the materials and condition of the fixture. The chandelier in the background is depicted simply as a gray shape in the distance, despite being the same exact model. This is due to the distance the light must travel from the far end of the hall. In real life, atmospheric particles and environmental effects would affect the light's direct path to our eyes, resulting in the above effect. Objects in the foreground are sharper and more detailed, while objects at a distance are less detailed and sometimes fuzzy. |
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